Namespaces | |
| namespace | Audio |
| namespace | Network |
| namespace | UI |
Classes | |
| struct | ExplodeData |
| Stores information about a explosion. More... | |
| interface | IModEasyPlayerGrab |
| A interface to make objects easier to grab. More... | |
| interface | IModExplode |
| A interface used to tell objects that another object has exploded. More... | |
| interface | IModGrabbable |
| A interface to see whether an object is grabbable or not. More... | |
| interface | IModGrabInteract |
| An interface for grabbing callbacks. More... | |
| class | ModActionEnterExitInteract |
| A interaction object which attaches the player to that object. Great for Vehicles. Rigidbody is required! More... | |
| class | ModActionEnterExitInteractStatic |
| class | ModActionInteract |
| Gives the ability to do something when the player "Press A to Interact" with it. More... | |
| class | ModActionInteractStatic |
| class | ModBaseGamemode |
| A gamemode (Server only), which defines all the rules but is not networked. More... | |
| class | ModBaseGamemodeCallbacks |
| Internal use. More... | |
| class | ModBaseGamemodeStatic |
| class | ModCameraFocus |
| CameraFocus used for custom cameras. More... | |
| class | ModCameraFocusCallbacks |
| Callbacks for internal use. More... | |
| class | ModCameraFocusRef |
| A ModCameraFocus but reference to a non mod CameraFocus for example the PlayerCharacter camera. More... | |
| class | ModCameraFocusSimpleLookAt |
| A simple look at camera. More... | |
| class | ModCameraFocusStatic |
| class | ModCharacterCustomize |
| Contains everything about changing the apperance of a character i.e Clothes. More... | |
| class | ModCharacterCustomizeStatic |
| class | ModClothingBottom |
| Defines a characters clothing bottom. More... | |
| class | ModClothingHat |
| Defines a characters clothing hat. More... | |
| class | ModClothingManager |
| A manager for registering and unregistering clothes. More... | |
| class | ModClothingPiece |
| Defines a characters clothing base. More... | |
| class | ModClothingPieceStatic |
| class | ModClothingRegister |
| This provides an easy way to register clothing. Note you must register clothing piece in order for the game to see it. More... | |
| class | ModClothingScriptableObject |
| Defines a bunch of clothing. More... | |
| class | ModClothingTop |
| Defines a characters clothing top. More... | |
| class | ModDeathBarrier |
| A simple death barrier for players. More... | |
| class | ModDynamicObject |
| Defines a moveable (usually grabbable) object. This object is usually a non kinematic rigidbody. More... | |
| class | ModDynamicObjectStatic |
| class | ModEasyPlayerGrab |
| Placing this component on a GameObject will make it so if you try to grab this object it will be easier to grab i.e player arm gets pulled to object. More... | |
| class | ModEasyPlayerGrabStatic |
| class | ModFreemodeGamemode |
| A basic freemode gamemode where players can just freely roam and dying respawns them. More... | |
| class | ModGamemode |
| A gamemode which allows you to provide your own player controller and player character prefab. More... | |
| class | ModGameplayCamera |
| The main camera for a player. More... | |
| class | ModGameplayCameraStatic |
| class | ModGrabInteract |
| Used to see if a gameobject is grabbable or not and when a player has grabbed or released it Apply to any gameobject and when a player grabs it events will be called. More... | |
| class | ModGUIDComponent |
| Defines a component which gives you a unique Guid. More... | |
| class | ModGUIDComponentManager |
| Manager for ModGUIDComponent. More... | |
| class | ModInputGlyphsStatic |
| class | ModInputPlayer |
| Used to get input from a certain player. More... | |
| class | ModInputPlayerStatic |
| class | ModInstance |
| ModInstance Keeps track of all player controllers/player characters Ability to go back to lobby. More... | |
| class | ModInstanceStatic |
| class | ModNonGrabbable |
| A simple component you can attach to a gameobject to stop players grabbing it. More... | |
| class | ModObjectBuffer |
| class | ModPlatform |
| A platform which is useful keeping a player on a Platform or making a conveyor belt. More... | |
| class | ModPlatformStatic |
| class | ModPlayerBody |
| The PlayerCharacter body. More... | |
| class | ModPlayerBodyStatic |
| class | ModPlayerCharacter |
| The Wobbly Character itself. More... | |
| class | ModPlayerCharacterMovement |
| The character movement controller. More... | |
| class | ModPlayerCharacterMovementStatic |
| class | ModPlayerCharacterSpawnPoint |
| Defines a spawnpoint for the player character to spawn. More... | |
| class | ModPlayerCharacterStatic |
| class | ModPlayerController |
| The controller of a player. More... | |
| class | ModPlayerControllerInputManager |
| The input manager for a controller. More... | |
| class | ModPlayerControllerInputManagerStatic |
| class | ModPlayerControllerInteractor |
| The interactor for a player controller. More... | |
| class | ModPlayerControllerInteractorStatic |
| class | ModPlayerControllerSpectate |
| The spectate component for a player controller. More... | |
| class | ModPlayerControllerSpectateStatic |
| class | ModPlayerControllerStatic |
| class | ModPlayerControllerUI |
| The UI component for a PlayerController. More... | |
| class | ModPlayerControllerUIStatic |
| class | ModPlayerRenderTextureCamera |
| The camera facing the player. More... | |
| class | ModPlayerRenderTextureCameraStatic |
| class | ModPlayerSeat |
| Defines a seat for ModActionEnterExitInteract.cs. More... | |
| class | ModPlayerSeatStatic |
| class | ModRagdollController |
| The ragdoll component for a PlayerCharacter. More... | |
| class | ModRagdollControllerStatic |
| class | ModRagdollHandJoint |
| A players hand, used for grabbing items/players. More... | |
| class | ModRagdollHandJointStatic |
| class | ModReadOnlyAttribute |
| Readonly attribute Used to make a property in the inspector readonly. More... | |
| class | ModTouchButton |
| A basic in world push button. More... | |
| class | ModUtilsHelper |
| class | ModVehicleSeatAllocation |
| class | ModWardrobe |
| Once interacted with gives the ability to change your clothes. More... | |
| class | ModWorldIcon |
| A simple way to display ui icons in the world. More... | |
| class | ModWorldIconStatic |
Enumerations | |
| enum | ModClothingSelectionType : byte { None , Hat , Top , Bottom } |
| Types of valid clothing. More... | |
| enum | ModClothingMaterialIndex { None = 0 , Material_0 = 1 << 0 , Material_1 = 1 << 1 , Material_2 = 1 << 2 , Material_3 = 1 << 3 } |
| Indicates what materials are being used. More... | |
| enum | ModSeatPose { Sit , Stand , Saddle } |
| Defines what pose the player should be in. More... | |
| enum ModWobblyLife.ModClothingSelectionType : byte |