A simple component you can attach to a gameobject to stop players grabbing it. More...
Public Member Functions | |
bool | IsGrabbable () |
Whether this object is grabbable or not. | |
bool | IsGrabbable () |
Whether this object is grabbable or not. | |
A simple component you can attach to a gameobject to stop players grabbing it.
bool ModWobblyLife.ModNonGrabbable.IsGrabbable | ( | ) |