Used to see if a gameobject is grabbable or not and when a player has grabbed or released it Apply to any gameobject and when a player grabs it events will be called. More...
Public Member Functions | |
| delegate void | ModGrabInteractCallback (ModPlayerCharacter character, ModRagdollHandJoint handJoint) |
| Delegate for player hand interaction. | |
| delegate bool | ModGrabInteractIsGrabbable () |
| Delegate return bool. | |
| void | OnPlayerArmGrab (ModPlayerCharacter character, ModRagdollHandJoint handJoint) |
| Called when a player hand grabs this object. | |
| void | OnPlayerArmRelease (ModPlayerCharacter character, ModRagdollHandJoint handJoint) |
| Called when a player hand releases this object. | |
| bool | IsGrabbable () |
| Whether this object is grabbable or not. | |
| void | OnPlayerArmGrab (ModPlayerCharacter character, ModRagdollHandJoint handJoint) |
| Called when player grabs this object Called on Server. | |
| void | OnPlayerArmRelease (ModPlayerCharacter character, ModRagdollHandJoint handJoint) |
| Called when player releases this object Called on Server. | |
| bool | IsGrabbable () |
| Whether this object is grabbable or not. | |
Events | |
| ModGrabInteractCallback | onPlayerArmGrab |
| An event for when a player hand grabs this object. | |
| ModGrabInteractCallback | onPlayerArmRelease |
| An event for when a player hand releases this object. | |
| ModGrabInteractIsGrabbable | isGrabbable |
| An func to see if this object is grabbable or not. | |
Used to see if a gameobject is grabbable or not and when a player has grabbed or released it Apply to any gameobject and when a player grabs it events will be called.
| bool ModWobblyLife.ModGrabInteract.IsGrabbable | ( | ) |
| delegate void ModWobblyLife.ModGrabInteract.ModGrabInteractCallback | ( | ModPlayerCharacter | character, |
| ModRagdollHandJoint | handJoint | ||
| ) |
Delegate for player hand interaction.
| character | |
| handJoint |
| delegate bool ModWobblyLife.ModGrabInteract.ModGrabInteractIsGrabbable | ( | ) |
Delegate return bool.
| void ModWobblyLife.ModGrabInteract.OnPlayerArmGrab | ( | ModPlayerCharacter | character, |
| ModRagdollHandJoint | handJoint | ||
| ) |
Called when a player hand grabs this object.
| character | |
| handJoint |
Implements ModWobblyLife.IModGrabInteract.
| void ModWobblyLife.ModGrabInteract.OnPlayerArmRelease | ( | ModPlayerCharacter | character, |
| ModRagdollHandJoint | handJoint | ||
| ) |
Called when a player hand releases this object.
| character | |
| handJoint |
Implements ModWobblyLife.IModGrabInteract.
| ModGrabInteractIsGrabbable ModWobblyLife.ModGrabInteract.isGrabbable |
An func to see if this object is grabbable or not.
| ModGrabInteractCallback ModWobblyLife.ModGrabInteract.onPlayerArmGrab |
An event for when a player hand grabs this object.
| ModGrabInteractCallback ModWobblyLife.ModGrabInteract.onPlayerArmRelease |
An event for when a player hand releases this object.