Wobbly Life Mod SDK
 
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ModWobblyLife.Audio.ModSurfaceMaterial Class Reference

The surface material component, used to determine what sound to play when an impact happens. More...

Inheritance diagram for ModWobblyLife.Audio.ModSurfaceMaterial:

Public Member Functions

ModSurface GetSurface ()
 Returns the surface.
 

Protected Member Functions

virtual void ModAwake ()
 On Awake.
 

Events

static Action< ModSurfaceMaterialonPrepare
 For internal use.
 

Detailed Description

The surface material component, used to determine what sound to play when an impact happens.

Member Function Documentation

◆ GetSurface()

ModSurface ModWobblyLife.Audio.ModSurfaceMaterial.GetSurface ( )

Returns the surface.

Returns

◆ ModAwake()

virtual void ModWobblyLife.Audio.ModSurfaceMaterial.ModAwake ( )
protectedvirtual

On Awake.

Event Documentation

◆ onPrepare

Action<ModSurfaceMaterial> ModWobblyLife.Audio.ModSurfaceMaterial.onPrepare
static

For internal use.