Wobbly Life Mod SDK
 
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ModWobblyLife.ModPlayerController Member List

This is the complete list of members for ModWobblyLife.ModPlayerController, including all inherited members.

AssignNetworkBehaviour(object networkBehaviour)ModWobblyLife.Network.ModNetworkBehaviour
AssignPlayerController(object playerControllerRaw)ModWobblyLife.ModPlayerController
Awake()ModWobblyLife.ModPlayerControllerprotectedvirtual
GetAssetId()ModWobblyLife.Network.ModNetworkBehaviour
GetAssetIdRaw()ModWobblyLife.Network.ModNetworkBehaviour
GetControllerInteractor()ModWobblyLife.ModPlayerController
GetCurrentCameraFocus()ModWobblyLife.ModPlayerController
GetLocalPlayerid()ModWobblyLife.ModPlayerController
GetModGameplayCamera()ModWobblyLife.ModPlayerController
GetModPlayerControllerInputManager()ModWobblyLife.ModPlayerController
GetModPlayerControllerSpectate()ModWobblyLife.ModPlayerController
GetModPlayerControllerUI()ModWobblyLife.ModPlayerController
GetNetworkBehaviourRaw()ModWobblyLife.Network.ModNetworkBehaviour
GetPlayerCharacter()ModWobblyLife.ModPlayerController
GetPlayerControllerRaw()ModWobblyLife.ModPlayerController
GetPlayerName()ModWobblyLife.ModPlayerController
GetPlayerTransform()ModWobblyLife.ModPlayerController
HasPlayerLoaded()ModWobblyLife.ModPlayerController
IsAllowedSavedClothes()ModWobblyLife.ModPlayerController
IsAllowedToRespawn()ModWobblyLife.ModPlayerController
IsAllowedToSleep()ModWobblyLife.ModPlayerControllervirtual
IsConnected()ModWobblyLife.Network.ModNetworkBehaviour
IsLocal()ModWobblyLife.ModPlayerController
IsServer()ModWobblyLife.Network.ModNetworkBehaviour
IsSplitscreenPlayer()ModWobblyLife.ModPlayerController
ModAwake()ModWobblyLife.Network.ModNetworkBehaviourprotectedvirtual
ModCheck()ModWobblyLife.ModPlayerControllerprotected
ModNetworkBehaviourCallback(ModNetworkBehaviour modNetworkBehaviour)ModWobblyLife.Network.ModNetworkBehaviour
ModNetworkBehaviourCallbackNetwork(ModNetworkBehaviour modNetworkBehaviour, Action< object > networkStartCallback, Action< object > registerRPCsCallback, Action< object > networkPostCallback)ModWobblyLife.Network.ModNetworkBehaviour
ModNetworkBehaviourNetworkObjectCallback(ModNetworkObject modNetworkObject)ModWobblyLife.Network.ModNetworkBehaviour
modNetworkObjectModWobblyLife.Network.ModNetworkBehaviour
ModNetworkPost(ModNetworkObject modNetworkObject)ModWobblyLife.Network.ModNetworkBehaviourprotectedvirtual
modNetworkPostModWobblyLife.Network.ModNetworkBehaviour
modNetworkStartModWobblyLife.Network.ModNetworkBehaviour
ModNetworkStart(ModNetworkObject modNetworkObject)ModWobblyLife.Network.ModNetworkBehaviourprotectedvirtual
ModOnDestroy()ModWobblyLife.Network.ModNetworkBehaviourprotectedvirtual
modOnDestroyModWobblyLife.Network.ModNetworkBehaviour
ModOnValidate()ModWobblyLife.Network.ModNetworkBehaviourprotectedvirtual
ModPlayerControllerCallback(ModPlayerController modPlayerController)ModWobblyLife.ModPlayerController
ModPlayerControllerCharacterCallback(ModPlayerController modPlayerController, ModPlayerCharacter playerCharacter)ModWobblyLife.ModPlayerController
ModPlayerControllerGameplayCameraCallback(ModPlayerController modPlayerController, ModGameplayCamera gameplayCamera)ModWobblyLife.ModPlayerController
ModPlayerControllerNameChanged(ModPlayerController modPlayerController, string playerName)ModWobblyLife.ModPlayerController
ModPlayerControllerPlayerTransformChanged(ModPlayerController modPlayerController, Transform playerTransform)ModWobblyLife.ModPlayerController
ModPrepare(bool bIsPrefab)ModWobblyLife.Network.ModNetworkBehaviour
ModReady()ModWobblyLife.ModPlayerControllerprotectedvirtual
modRegisterRPCsModWobblyLife.Network.ModNetworkBehaviour
ModRegisterRPCs(ModNetworkObject modNetworkObject)ModWobblyLife.Network.ModNetworkBehaviourprotectedvirtual
ModReset()ModWobblyLife.Network.ModNetworkBehaviourprotectedvirtual
ModStart()ModWobblyLife.Network.ModNetworkBehaviourprotectedvirtual
networkBehaviourModWobblyLife.Network.ModNetworkBehaviourprotected
NetworkPost(object networkObject)ModWobblyLife.ModPlayerControllerprotectedvirtual
NetworkStart(object networkObject)ModWobblyLife.Network.ModNetworkBehaviourprotectedvirtual
OnAssignNetworkBehaviour(object networkBehaviour)ModWobblyLife.ModPlayerControllerprotectedvirtual
OnDestroy()ModWobblyLife.ModPlayerControllerprotectedvirtual
onGameplayCameraCreatedModWobblyLife.ModPlayerController
OnModGameplayCameraCreated(ModGameplayCamera modGameplayCamera)ModWobblyLife.ModPlayerControllerprotectedvirtual
OnPlayerBasedUIAssigned()ModWobblyLife.ModPlayerControllerprotectedvirtual
onPlayerBasedUIAssignedModWobblyLife.ModPlayerController
OnPlayerCharacterDestroyed(ModPlayerCharacter playerCharacter)ModWobblyLife.ModPlayerControllerprotectedvirtual
onPlayerCharacterDestroyedModWobblyLife.ModPlayerController
OnPlayerCharacterSpawned(ModPlayerCharacter playerCharacter)ModWobblyLife.ModPlayerControllerprotectedvirtual
onPlayerCharacterSpawnedModWobblyLife.ModPlayerController
OnPlayerHasLoaded()ModWobblyLife.ModPlayerControllerprotectedvirtual
onPlayerLoadedModWobblyLife.ModPlayerController
OnPlayerNameChanged(string playerName)ModWobblyLife.ModPlayerControllerprotectedvirtual
onPlayerNameChangedModWobblyLife.ModPlayerController
OnPlayerTransformChanged(Transform playerTransform)ModWobblyLife.ModPlayerControllerprotectedvirtual
onPlayerTransformChangedModWobblyLife.ModPlayerController
onPrepareModWobblyLife.Network.ModNetworkBehaviourstatic
onPreparePrefabModWobblyLife.Network.ModNetworkBehaviourstatic
OnServerPersistentDataLoaded()ModWobblyLife.ModPlayerControllerprotectedvirtual
onServerPersistentDataLoadedModWobblyLife.ModPlayerController
OnValidate()ModWobblyLife.ModPlayerControllerprotectedvirtual
playerControllerRawModWobblyLife.ModPlayerControllerprotected
RegisterRPCs(object networkObject)ModWobblyLife.Network.ModNetworkBehaviourprotectedvirtual
Reset()ModWobblyLife.Network.ModNetworkBehaviourprotectedvirtual
ServerLoadSavedClothesOnActivePlayer(bool bForced=false)ModWobblyLife.ModPlayerController
ServerLoadSavedClothesOnActivePlayer(ModClothingSelectionType selectionType, bool bForced=false)ModWobblyLife.ModPlayerController
ServerSetAllowedCustomClothingAbilities(bool bServerAllowedCustomsClothingAbilities)ModWobblyLife.ModPlayerController
ServerSetSandboxUIEnabled(bool bEnabled)ModWobblyLife.ModPlayerController
SetAllowedSavedClothes(bool bAllowedSavedClothes)ModWobblyLife.ModPlayerController
SetAllowedToRespawn(bool bAllowedToRespawn)ModWobblyLife.ModPlayerController
SetAssetId_Internal(string assetID)ModWobblyLife.Network.ModNetworkBehaviour
SetOwnerCameraFocus(ModCameraFocus cameraFocus, bool bAppendPrevious=true)ModWobblyLife.ModPlayerController
SetOwnerCameraFocusPlayer()ModWobblyLife.ModPlayerController
SetOwnerCameraFocusPrevious()ModWobblyLife.ModPlayerController
Start()ModWobblyLife.Network.ModNetworkBehaviourprotectedvirtual