Wobbly Life Mod SDK
 
Loading...
Searching...
No Matches
ModWobblyLife.ModBaseGamemode Member List

This is the complete list of members for ModWobblyLife.ModBaseGamemode, including all inherited members.

AssignGamemode(object gamemodeRaw)ModWobblyLife.ModBaseGamemode
CheckReady()ModWobblyLife.ModBaseGamemodeprotected
DestroyPlayerCharacter(ModPlayerController playerController, bool bInvokeKillEvent=false, bool bVanish=false)ModWobblyLife.ModBaseGamemode
FixedUpdate()ModWobblyLife.ModBaseGamemodeprotectedvirtual
gamemodeRawModWobblyLife.ModBaseGamemodeprotected
GetModPlayerCharacterPrefab()ModWobblyLife.ModBaseGamemodepure virtual
GetModPlayerControllerPrefab()ModWobblyLife.ModBaseGamemodepure virtual
GetPlayerSpawnPoint(ModPlayerController playerController)ModWobblyLife.ModBaseGamemodevirtual
IsRespawningAllowed()ModWobblyLife.ModBaseGamemodevirtual
LateUpdate()ModWobblyLife.ModBaseGamemodeprotectedvirtual
ModAwake()ModWobblyLife.ModBaseGamemodeprotectedvirtual
ModStart()ModWobblyLife.ModBaseGamemodeprotectedvirtual
OnDestroyedPlayerController(ModPlayerController playerController)ModWobblyLife.ModBaseGamemodeprotectedvirtual
OnDisable()ModWobblyLife.ModBaseGamemodeprotectedvirtual
OnEnable()ModWobblyLife.ModBaseGamemodeprotectedvirtual
OnModDestroy()ModWobblyLife.ModBaseGamemodeprotectedvirtual
onPrepareModWobblyLife.ModBaseGamemodestatic
OnServerPlayerConnected(ModConnection modConnection)ModWobblyLife.ModBaseGamemodeprotectedvirtual
OnServerPlayerDied(ModPlayerController playerController, ModPlayerCharacter playerCharacter)ModWobblyLife.ModBaseGamemodeprotectedvirtual
OnServerPlayerDisconnected(ModConnection modConnection)ModWobblyLife.ModBaseGamemodeprotectedvirtual
OnSpawnedPlayerCharacter(ModPlayerController playerController, ModPlayerCharacter playerCharacter)ModWobblyLife.ModBaseGamemodeprotectedvirtual
OnSpawnedPlayerController(ModPlayerController playerController)ModWobblyLife.ModBaseGamemodeprotectedvirtual
RespawnPlayerCharacter(ModPlayerController playerController, int respawnOption=-1)ModWobblyLife.ModBaseGamemode
RespawnPlayerCharacter(ModPlayerController playerController, ModPlayerCharacterSpawnPoint spawnPoint, bool bOwnerFocus=true)ModWobblyLife.ModBaseGamemode
SpawnPlayerCharacter(ModPlayerController playerController, Action< ModPlayerCharacter > onSpawned, bool bOwnerFocus=true)ModWobblyLife.ModBaseGamemode
SpawnPlayerCharacter(ModPlayerController playerController, Action< ModPlayerCharacter > onSpawned, ModPlayerCharacterSpawnPoint spawnPoint, bool bOwnerFocus=true)ModWobblyLife.ModBaseGamemode
StaticModGamemodeAssigned(ModBaseGamemode gamemode, ModBaseGamemodeCallbacks callbacks)ModWobblyLife.ModBaseGamemode
Update()ModWobblyLife.ModBaseGamemodeprotectedvirtual